![]() It’s the technique generally favoured by movie studios and architectural visualisation artists. Image source CPU RenderingĬPU rendering (sometimes referred to as “pre rendering”) is when the computer uses the CPU as the primary component for calculations. However in modern render engines the visual differences between these two methods are almost unnoticeable except in the most complex scenes. CPU rendering is better at getting more accurate results from lighting and more complex texture algorithms. This is what allows modern games to run at around 60 FPS. Generally GPU rendering is much faster than CPU rendering. ![]() They’re both very important for how a computer works, but we will only discuss them from a 3D rendering perspective in this article. The difference between the two lies in the difference between the two computer components themselves.ĬPUs are often optimized to run multiple smaller tasks at the same time, whereas GPUs generally run more complex calculations better. There’s generally considered two types of rendering: CPU rendering and GPU(real-time) rendering. One second of animation usually has at least 24 frames in it, so a minute of animation has 1440 frames to render. ![]() If you’re rendering an animation it will be exported as a video file or a sequence of images that can later be stitched together. Rendering is usually the final phase of the 3D creation process, with the exception being if you take your render into Photoshop for post-processing. The output is usually a single image or a series of images rendered & compiled together. That means if you buy something we get a small commission at no extra cost to you( learn more)ģD rendering is the process of a computer taking raw information from a 3D scene(polygons, materials, and lighting) and calculating the final result. Tips 3D Written by Thomas Denham Disclosure: This post may contain affiliate links. ![]()
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